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Monday, November 30, 2015

Scratch Game Design





My experience influenced my games by telling me new ways of doing things like the controls for jumping, the arrow keys. It also inspired me by showing what I like into a games. That made me think what I love and turn into a games. I thought about a fun way to make a games. My "games"  were made of what I like to do. Like space, adventure, and color. The reason why I chose the space is that I think space would do good for non-gravity games. Like this one above. The one below was inspired by a Mario games. I use to play Mario a lot and beat every level one at a time.
The best features of my games is that it is a cute and challenging games. The reason why it's cute is that the characters are small and turn different colors. Who doesn't like a little block that turns different colors. Or a alien that is small and cute. The challenging parts are when I did the code. The coding was the hardest part because there was so much to add. Like to move and jump. Even music.